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Kristian Davidson
ScudzAlmighty



Location:
Richmond, Canada

Member Since:
March 2004

Last Updated:
13 February 2011

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Bad Karma
Maya, Photoshop, ZBrush
September 2011


   
Created as part of a character mod for Valve's Left 4 Dead,

High poly was sculpted in zBrush and the low in Maya, textures are a mix of polypaint and photoshop.
15,825 tri's, not including weapons which are default game assets.

Zbrush Head with polypaint:


Zbrush and Maya turns:



Texture sheets:



 
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